Sunday, 15 April 2018

react

react



ReactJs.Net

Install react package manager npm


create new react project

npx create-react-app my-app


debugging

cd my-app
npm start

deploy react

cd my-app
npm run build

host react on  local server

npm install -g serve
serve -s build

babel

https://marketplace.visualstudio.com/items?itemName=joshpeng.sublime-babel-vscode

react developer tools for chrome

https://chrome.google.com/webstore/detail/react-developer-tools/fmkadmapgofadopljbjfkapdkoienihi/related


<style>
my_ol, my_ul {
    padding-left: 30px;
}

.my_board-row:after {
    clear: both;
    content: "";
    display: table;
}

.my_status {
    margin-bottom: 10px;
}

.my_square {
    background: #fff;
    border: 1px solid #999;
    float: left;
    font-size: 24px;
    font-weight: bold;
    line-height: 34px;
    height: 34px;
    margin-right: -1px;
    margin-top: -1px;
    padding: 0;
    text-align: center;
    width: 34px;
}

    .my_square:focus {
        outline: none;
    }

.kbd-navigation .my_square:focus {
    background: #ddd;
}

.my_game {
    display: flex;
    flex-direction: row;
}

.my_game-info {
    margin-left: 20px;
}
</style>

<head>
<title>react</title>
<script src="https://unpkg.com/react@16/umd/react.development.js"></script>
    <script src="https://unpkg.com/react-dom@16/umd/react-dom.development.js"></script>
    <script src="https://unpkg.com/babel-standalone@6.15.0/babel.min.js"></script>
</head>
<body>
    <div id="root"></div>
    <script type="text/babel">

      function Square(props) {
    return (
        <button className="my_square" onClick={props.onClick}>
            {props.value}
        </button>
    );
}

class Board extends React.Component {
    renderSquare(i) {
        return (
            <Square
                value={this.props.squares[i]}
                onClick={() => this.props.onClick(i)}
            />
        );
    }

    render() {
        return (
            <div>
                <div className="my_board-row">
                    {this.renderSquare(0)}
                    {this.renderSquare(1)}
                    {this.renderSquare(2)}
                </div>
                <div className="my_board-row">
                    {this.renderSquare(3)}
                    {this.renderSquare(4)}
                    {this.renderSquare(5)}
                </div>
                <div className="my_board-row">
                    {this.renderSquare(6)}
                    {this.renderSquare(7)}
                    {this.renderSquare(8)}
                </div>
            </div>
        );
    }
}

class Game extends React.Component {
    constructor(props) {
        super(props);
        this.state = {
            history: [{
                squares: Array(9).fill(null)
            }],
            stepNumber: 0,
            xIsNext: true
        };
    }

    handleClick(i) {
        const history = this.state.history.slice(0, this.state.stepNumber + 1);
        const current = history[history.length - 1];
        const squares = current.squares.slice();
        if (calculateWinner(squares) || squares[i]) {
            return;
        }
        squares[i] = this.state.xIsNext ? 'X' : 'O';
        this.setState({
            history: history.concat([{
                squares: squares
            }]),
            stepNumber: history.length,
            xIsNext: !this.state.xIsNext,
        });
    }

    jumpTo(step) {
        this.setState({
            stepNumber: step,
            xIsNext: (step % 2) === 0,
        });
    }

    render() {
        const history = this.state.history;
        const current = history[this.state.stepNumber];
        const winner = calculateWinner(current.squares);

        const moves = history.map((step, move) => {
            const desc = move ?
                'Go to move #' + move :
                'Go to game start';
            return (
                <li key={move}>
                    <button onClick={() => this.jumpTo(move)}>{desc}</button>
                </li>
            );
        });

        let status;
        if (winner) {
            status = 'Winner: ' + winner;
        } else {
            status = 'Next player: ' + (this.state.xIsNext ? 'X' : 'O');
        }

        return (
            <div className="my_game">
                <div className="my_game-board">
                    <Board
                        squares={current.squares}
                        onClick={(i) => this.handleClick(i)}
                    />
                </div>
                <div className="my_game-info">
                    <div>{status}</div>
                    <ol>{moves}</ol>
                </div>
            </div>
        );
    }
}

// ========================================

ReactDOM.render(
    <Game />,
    document.getElementById('root')
);

function calculateWinner(squares) {
    const lines = [
        [0, 1, 2],
        [3, 4, 5],
        [6, 7, 8],
        [0, 3, 6],
        [1, 4, 7],
        [2, 5, 8],
        [0, 4, 8],
        [2, 4, 6],
    ];
    for (let i = 0; i < lines.length; i++) {
        const [a, b, c] = lines[i];
        if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
            return squares[a];
        }
    }
    return null;
}


    </script>
</body>

reference:
https://react-cn.github.io/react/downloads.html
https://html5hive.org/react-tutorial/
https://reactjs.org/docs/react-api.html
https://reactjs.org/docs/add-react-to-a-new-app.html
https://www.npmjs.com/get-npm

No comments:

Post a Comment